About Me

Hey, my name is Josh, and I’ve been passionate about the VFX industry since I was young.

I’m a graduate of Staffordshire University’s, Visual Effects & Concept Design degree. I have a broad understanding of hard-surface modelling techniques, having put a lot of time to ensure I produce clean topology and meshes which are optimised to work well further down in the pipeline. I can also produce neatly laid out UV’s and have a strong understanding of the UDIM workflow from both an unwrapping and texturing standpoint.

Since graduating, I have worked in a variations of roles across film and TV at DNEG.

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